To include examples of how a successful garden design (one which is pleasing to the eye) demonstrates accepted principles of garden planning (unity/cohesion, balance, form, scale/proportion, movement/direction, rhythm, repetition, simplicity).
DESIGN PRINCIPLE
Principles of design relating to garden planning
Principles of design relating to garden planning
Unity/Cohesion
Scale/Proportion
Rhythm
Repetition
Movement/Direction
Balance
Form
Simplicity
COHESIVE DESIGN
unity in a small area/section of a garden; cohesive joining up of these small areas into a larger garden
Unity and cohesion
Unity and cohesion can be created by use of a limited palate of colours.
By use of hard landscaping materials that match each other and the house.
Repetition of shapes e.g. circles
Rhythm or pattern.
Understand the effective and appropriate use of hard landscaping materials.
How to use hard landscaping to create cohesion in garden design? Use identical materials to those that the house is built in for paths/walls; Reflect any motif or pattern used in the house, perhaps on a building or seat; Use local stone where available to link with the landscape/buildings or walls; Use a limited number of hard landscape materials; Consider the scale and proportion of features; Consider the use of colours and styles to be appropriate to the site. Consider the shape, style, theme and colour of the material or garden feature, e.g., a Lutyens bench or a circular tree seat to act as a focal point to provide emphasis on an area.
UNIFIED DESIGN
see COHESIVE DESIGN unity in a small area/section of a garden; cohesive joining up of these small areas into a larger garden
RHYTHM
see RHYTHMIC DESIGN
RHYTHMIC DESIGN
A garden can have a sense of rhythm e.g. similar features or themes repeating themselves throughout the garden (pattern)
REPETITION
see REPETITIVE DESIGN
REPETITIVE DESIGN
The repetition of a shape or a feature can unite the garden. For example, a flower border design might be punctuated and unified by dark evergreens repeated along its length.
MOVEMENT (DESIGN PRINCIPLE)
Moving through the garden
Movement of the eye through the garden
Physical movement of plants e.g. grasses, water
DIRECTION (DESIGN PRINCIPLE)
Direction can be indicated by paths or by focal points
BALANCED DESIGN
For example an evergreen shrub on the left of a path and close to the view from a window may be balanced by a much larger evergreen shrub some distance away planted to the right of the garden.
PROPORTION
A huge grand house with a small front gate might look ‘out of proportion’ Proportion in a garden relates not only to features in the garden but the relationship of the garden to the house. Trees and shrubs will grow, their ultimate size will determine whether or not their proportions are suitable. There are some proportions that seem to work better than others.
GOLDEN MEAN
SCALE (DESIGN PRINCIPLE)
The spatial relationship between ‘you and everything you see around you’. Scale, like colour is relative, so a small person standing next to a small tree, will make the tree look bigger than if a tall person is standing next to the tree.
PERSPECTIVE
Tricks of perspective can alter the appearance of the scale of a garden.
TEXTURE (DESIGN PRINCIPLE)
Texture can be determined by ‘feel’ and by the effects of light on different surfaces
Texture can guide movement through the garden
Creates depth by making a flat area more three dimensional, or by leading the eye through the garden e.g the smooth texture of a path through the tracery effects of flowerbeds.
Visual interest through contrast
Mark out different areas for different functions
FORM (DESIGN PRINCIPLE)
The overall form of the garden will help with the overall harmony and balance of a garden. The easiest way to think of what ‘form’ might mean in a garden is to think of what a ‘formless’ garden might look like. A garden that gathered in as many different plants as possible might be ‘formless’ unless the plants were carefully arranged. Serpentine form, curving form, rigid form.
FUNCTION (DESIGN PRINCIPLE)
space-(design-principle)
LIGHT (DESIGN PRINCIPLE)
Spotlight
Silhouette
Backlighting from the sun
Dappled light
Coloured light eg sunlight through glass
NEGATIVE SPACE
POSITIVE SPACE
SERENTINE FORM
A serpentine shape is any of certain curved shapes of an object or design, which are suggestive of the shape of a snake (the adjective “serpentine” is derived from the word serpent).
RIGID FORM (DESIGN)
CURVING FORM (DESIGN)
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